Meet Our Team

Who We Are

With the formation of Deck Nine, we are bringing together our two passions; meaningful storytelling and rich gameplay. We love believable characters, living in rich worlds, tackling emotionally challenging themes and responsive stories that embrace player’s choices in meaningful ways. We have attracted world-class storytellers, artists, and game developers from around the world to help us craft our vision. The studio is home to talented individuals with extensive backgrounds in film, television and award-winning games.

They are drawing on their experiences on games like Kingdoms of Amalur: Reckoning, and TV shows like Criminal Minds: Beyond Borders to help us bring rich and nuanced storytelling to our games. Our studio is equipped with everything needed to conceive, write, produce and deliver award-winning games. Complete with our own proprietary technology, in-house motion capture, and audio recording facilities, we control the full content pipeline to guarantee the best games possible.

Meet The Deck Nine Team

Mark Lyons
Mark Lyons
CEO / Founder
Mark is an innovative technology expert who has been delivering successful games for the last 25+ years on multiple generations of platforms. In 1997 he founded Idol Minds and built it on the premise that innovative technology is the best enabler for creativity.
Lucie Lyons
Lucie Lyons
Treasurer
Prior to getting involved with Deck Nine Games, Lucie worked as an engineer in aerospace, designing thrust reverser parts for commercial jet aircraft. Now, she works with numbers in a different way. Lucie has been with Idol Minds/Deck Nine from the beginning serving many different roles, now as our Treasurer.
Jeff Litchford
Jeff Litchford
Chief Operating Officer
For 30 years, Jeff has used his experience in art, design and production to lead teams to build memorable, fun and engaging games.
Stephan Frost
Stephan Frost
Game Director
With a fifteen year career in games and a background in design, writing, and production, Frost works with the Deck Nine team to deliver engaging story and gameplay experiences on the Expanse project. Creative development with teams and strong iteration process during development has been the focus for Frost at Deck Nine.
Todd Bolinger
Todd Bolinger
Technology Director
Todd uses his considerable experience and skillset to direct the technical elements of our studio, empowering our talented team of developers to push the boundaries of narrative games. Having shipped multiple titles from technical leadership positions, he always has an eye on how we make games better, faster, and to the highest quality. He also builds some pretty cool things.
Andrew Weatherl
Andrew Weatherl
Art Director
Andrew is our studio art director. He is a multi-talented artist who combines the rare skills of artistry and technical ability. 10+ years ago he started in the game industry as a 3D character artist and over the years expanded into concept art, vfx, animation and leadership. Under his direction, Deck Nine is producing artwork that will inspire and excite generations of fans.
Felice Kuan
Felice Kuan
Narrative Director
Felice Kuan leads a talented team of Deck Nine writers and narrative designers. She was a staff writer on Life is Strange: Before the Storm and a senior staff writer on Life is Strange: True Colors and is a member of The Game Awards Future Class 2021. Felice has an MFA in Musical Theatre Writing from NYU and brings her love of theatre and LARPing to the creation of dynamic and unforgettable narrative experiences
Jonathan Zimmerman
Jonathan Zimmerman
Narrative Director
Jonathan Zimmerman is the Narrative Director on Expanse: A Telltale Project. He served the same role on Life is Strange: True Colors and was a Staff Writer on Life is Strange: Before the Storm. Before joining Deck Nine, Jon received his MFA from USC School of Cinematic Arts and taught creative writing and interactive fiction. Although he grew up dreaming of being a ticket taker at the circus who is also a giant, he’s pretty sure this is the best job in the world.
Jonathan Stauder
Jonathan Stauder
Game Director
Stauder has spent nearly a decade in the games industry. Coming from WB and Telltale Games, Jonathan brings his years of experience leading marquee narrative titles - including Tales from the Borderlands and Batman: The Telltale Series - to new ambitions at Deck Nine.

A View from the Inside:

Celebrating Together
Halloween Bonfire at Anderson Farms
Collaboration Inside & Outside of Work
Colleagues toasting together at local Westminster Brewing Co.
Encouraging Creativity
Crafting Event at Upstairs Circus in Denver
Company Pride
A group attends a Gaming Event at Colorado University
Shared Passions
Deck Nine Band, "HawtDawg and the Men" perform at the annual Holiday Party
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Why Work With Deck Nine?

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Health Insurance

health Insurance for you and your
family: Comprehensive Medical Plans to choose from with a large percentage of the premiums paid by Deck Nine.

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dental

Dental and Vision coverage
at no cost to you.

Life Coverage

Life and Disability Coverage
paid by Deck Nine.

401 (k)

401 (k) Retirement Savings Plan
with Employer Match.

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Assistance Program

Employee Assistance Program.

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Holiday

Winter Holiday Break.

Paid Time Off

Unlimited Paid Time Off.

Discounted

Discounted rates at the local
Recreation Facilities and Golf Course.

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Fitness facility

Free Use of the Brand New Fitness
Facility located in an adjacent
building.

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Wellness program

Wellness program.

Charities

Employee Gift Matching Program
to Charities.

Free snacks

Free snacks, fruit, drinks, local spring water, and coffee.

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Great View

Great View of Local Air Shows
courtesy of Rocky Mountain
Airport.

and so much more…